Ubisoft were sneaky bastards and they added another video to their YouTube channel several hours after their conference at E3. I love this one over them all too. So far we’ve only really had 1 female assassin, Aveline. I have no words for how much I loved Aveline and I’m really excited to be playing Evie in Syndicate. We know that you can play as both Evie and Jacob, but it hasn’t really been made clear how much choice you have between the two. I hope that I can choose to play Evie at any time and point.
Until then though we do have this prety awesome little show of Evie in action.
We don’t get nearly enough new IPs in the gaming world. Publishers like to go for the tried and true, but it can get boring. So it was nice to see a couple of exciting new IPs at E3 this year.
The top of the new list for me has got to be Horizon Zero Dawn. We’ve seen some wonderful post apocalypse setting in games like Fallout, but if this trailer is anything to go by then we’re in for something special. Living robot animals! The world of the Old Ones has slipped away and the remaining humans have had to learn to survive. It looks just awesome and I really don’t want to have to wait until 2016.
EA showed us a nice little light hearted game called Unravel. It’s a platformer with some new mechanics for getting from point A to point B. It looks like a bit of fun to be had.
Media Molecule have been busy busy little beavers. They’ve created two games. The first is Dreams which looks like a jumble of weird things. Who knows what it’ll turn out to be, but it definitely hs my interested. MM is good at quircky and unusual. Speaking of they’ve also got Tearaway Unfolded coming. There is a previous Tearaway game on the Vita, but it’s still a new IP and looks like a lot of fun.
For those of you who love your multiplayer and have been wishing there was a melee game for you, well there is. Ubisoft announced For Honor last night. This is a 4 vs 4 team medieval melee kill everyone game. Forced multiplayer isn’t my thing, but this still looks pretty awesome.
I’m sure there were more announced today but these are the ones that have caught my eye so far and look promising.
The Ubisoft conference has just ended and for me the highlight was Assasin’s Creed Syndicate. This really isn’t a surprise to anyone who has been following me over the years. I’m really excited to be playing a female assassin again. I loved playing Aveline in Liberation so much and I really want a full console AC game with a female. For now though I’ll just have to settle playing Evie.
So below is the AC section of the Ubisoft presentation, but also a new gameplay trailer. Enjoy.
So a few of my own highlight from yesterday’s announcements and I’m going to start with my top of the heap favourite. When I heard this news today I actually whooped a little. They’re remastering Grim Fandango.
Of course we have the beauty of the next Assassin’s Creed game. I’m really excited for this. It looks like the free running and combat has been changed and it looks good. I’m also happy to see more building interiors and a floating waypoint.
Then we have the wonderful news of another Uncharted and another Far Cry on the way for our loving joy.
And lastly we have a little puzzle game with some lovely art and should be with us soon; Valiant Hearts. Visually very stunning and just my sort of game.
I may or may not give up a full review of Watch Dogs, but I can assure you that I’ll be posting more videos to add to these ones. Last week I took Thursday and Friday off of work so that I could have a 4 day weekend of playing nothing but Watch Dogs. I have been waiting for a very long time for this game and I may be a little more than a little obsessed with it. This is of course more than my normal gaming obsession. I am pretty sure that someone has been peaking inside of my brain when they were coming up with ideas.
There’s something i need to say though before I go any further. Fucking stop comparing Watch Dogs to GTA!! I swear, if one more reviewer compares it to GTA I may kill someone. Yes Watch Dogs is a sandbox game. Yes it has main and side missions. Those are all traits of sandbox games, not just GTA. I love GTA, but it isn’t the be all end all of sandbox games. So stop fucking calling it a wanna-be GTA game. It’s not.
Okay, I suck at driving in any game. I rarely get to where I want to be in a very good condition. I will run into other cars and mow down pedestrians hopefully without blowing up my car. Now, driving in Watch Dogs isn’t the best. Some of the cars can be a little like driving bricks with wheels, but it is possible to get from point A to point B in one piece. Mostly this is aided by their nearly indestructible vehicles. I almost never get anywhere without side swiping a dozen cars and running head long into at least one car as I attempt to turn a corner.
I always try out the motorcycles in any game that has them cause I’m less likely to end up hurtling down the road as a fireball if the controls for it are any good. Usually they aren’t very good. This time though the motorcycles are my preferred mode of transport. Between the robustness of their structure I don’t blow up as often and I can actually go pretty fast.
Of course if I happen to misjudge an intersection I might get an impromptu flying lesson.
That second video is a little bit of showing off of the PS4 as well. Riding a motorcycle at night in the rain with a thunderstorm and it looks awesome. How could I not share that.
It’s not all about the cars though, you can steal the boats too. I have found this especially useful when I’ve managed to trigger the cops and they want my head on a platter. Solution; find a boat. I am generally very impressed by the NPC AI, but the cops are kinda stupid in this respect. Somehow they just become blind when you reach the water even if there are helicopters.
I’ll be back with more I’m sure, but for now here’s some proof that it’s not all about the videos. A lovely moody shot of our hero against the Chicago skyline.
Considering that I’m such a lazy gamer, I’ve been infected with the sudden need to dance, and party, and just be lively. After meeting the Ubisoft Reflections guys in Newcastle, I got a shot at Just Dance 3 for Xbox 360 and it was a barrel of laughs! Still unsure of whether I should venture out and grab Just Dance 4, I took a trip to the Metro-centre where the same guys were helping GAME celebrate it’s release. I had a blast there too, and quickly decided to rush out and buy the latest instalment of Just Dance.
Like any music game, the songs available are important to the player. Previous Just Dance games failed to disappoint with songs such as Funky Town, Barbra Streisand and Party Rock Anthem. The new game also has a great range of songs, making playing JD a great addition to any party. I’ll name a few I can think of:
Las Ketchup – Asjere (The Ketchup Song)
One Direction – What Makes You Beautiful
Flo Rida – Good Feeling
Maroon 5 – Moves Like Jagger
Rick Astley – Never Gonna Give you up
So there’s a few of the songs available and it keeps to the tone that was set by the previous titles. There are a few songs that I wish weren’t there, but that’s all down to personal preference. I don’t quite understand Skrillex for example, but I’ll still give it a go.
Dance Move Precision
Like all dance games, they ask you to complete a few moves and they grade you with an overall star rating and a mini grade for how you pull off each move. Whereas Dance Central make their grading of moves a little more visible (around the dancers feet and glowing limbs if you do it wrong) JD places it above your character and next to your dance-card.
You do get better scores for better precision, naturally. However, when the game has you twirling, ducking, weaving, and more it’s very hard to see what you’re meant to be doing, and you start to ignore your grades.
Just Sweat Mode
Just Sweat is the JD equivalent of a dance workout. There are multiple classes in which to choose from, sorted by the style of music they use, and add in a few extra short routines specifically for the workout such as stretching. There are a few workout length choices too, ranging from 10 mins to 45 mins, and I’m sure I saw a 1 hr workout in there somewhere. Nevertheless, I tried them all out in a bid to get fit for Halloween…
They are pretty good I must say. I started at 10 mins but it didn’t seem like long enough for me. I was only just working up this sweat that the mode had so promised me, but was soon to regret choosing a 45 minute cheerleader workout. My shoulders are still sore now, probably has more to do with the fact I’m rather unfit. The routine was great, it lets you know when they are cool down sections and intense sections, and tells you the calories you’ve burned at the end. My only issue with the calorie count is that, unlike DC where they ask you for weight, this game does not, so it makes me wonder how it’s calculating this…?
I can’t really think of the downsides of this game, but if I had to share what I thought was bad…
– I couldn’t play this on the Wii because every time I do, I seems to whack myself with the Wii-mote. It’s hardly a complaint but when you do hit yourself it really hurts.
– Playing certain songs by yourself allows you to realise how lonely you are. Barry White’s song is a 4 player dance group and you can look really silly doing it alone. The same with Asjere, Time of my Life and Time Warp. Forever Alone 😛
– Justin Bieber (but that’s down to preference)
– With bigger dance groups you need more space otherwise it becomes difficult. The Wii doesn’t have so much of a problem, but the Kinect needs to see everyone and they all need to be in the right place otherwise it goes a bit nuts.
– Not enough DLC songs but I suppose the developers need a little more time to add them.
– There’s also the problems that accompany most motion gaming, such as calibration of the sensor, which can become a little irritating but it’s not a major issue.
In conclusion I’d say that Just Dance 4 is a great party game and is a lot more fun when with friends, as you can have a laugh at each other whilst doing the silly routines they have planned out for you. It’s still good as a 1-player game but it feels a little more like a chore after a few songs. Plus, after a while a few of the songs you’ve never heard before start to grow on you. Just need some more songs to dance to and I’ll be happy.
I’ve never been one to hide my obsession with the Assassin’s Creed games. Every year I’ve bought the new AC game, although I got Brotherhood a bit later due to misconception of its gameplay. AC is one of those October/November games that rapes my bank account for all its worth too and this year it’s twice as bad. This year there are 2 games.
The first is Liberation, which is the Vita game, and we get our very first female assassin. I think you might not know just how happy and excited this makes me. I loved Altaïr and Ezio to bits and I’m sure to love Connor just as much, but it’s not the same. Aveline will be different though and yes some of that has to do with her being female. The sheer amount of FemSheps out there should be a testament to how much women like to play kick ass women in games. Given AC thus far, I think Aveline will deliver on the kick ass part at least.
Liberation is out on October 30th. Now if you’re in North America you’re going to get AC3 the same day. I will at least have a 1 day breather, not that this helps much, as it appears in the EU on the 31st. Know what makes it even worse? October 30/31 is in the middle of the fucking week. It’s enough to make a girl scream. Guess I should book my days off now…
Got two great videos for AC3 for you. Both of these show off the new game very nicely.
First the AnvilNext engine trailer, then a nice little walkthrough of some of the newness of AC3 and Connor.
I’m a huge games fan and, like most other people, got super hyped at the Assassin’s Creed 3 footage screened at E3 this year. So like any fan, when the opportunity arose for me to attend an Assassin’s Creed event in my hometown of Newcastle-upon-Tyne I jumped at the opportunity.
As VIPs we were entitled to a few goodies, such as AC3 t-shirts, pin badges, posters and lanyards which were pretty awesome. Lots of people put their t-shirts on immediately but I was already wearing an Assassin’s Creed hoodie, so I didn’t switch. I did put my lanyard on though, makes you feel more like a VIP.
The room was appropriately decorated with both American and British flags, and loads of AC3 boxes which I really wanted to take home. There were 12 operational consoles, all of which sporting at least one of the past four Assassin’s Creed titles; from Assassin’s Creed, all the way to Revelations. There was such a big turn out, the viewing had to be split into two, so we made ourselves at home on the consoles as the first half of people made the first showing. We were treated to pizza and drinks, the largest order of Domino’s Pizza I’ve ever seen, and then made our way down to the VIP viewing area, which meant down our own little red carpet.
Josh Winward (@JRWinward), the Field Executive for Ubisoft, introduced himself and seemed super excited to be there. He was looking forward to showing us some of the new features. He proceeded to show off 3 different demos for us, 2 of which were seen at E3 and the third I had never seen before.
The first was the footage we saw during the Ubisoft conference at E3 early last month; The Frontier. Josh explained how difficult it was to walk through the deep snow in the woods, and demonstrated how running through the trees was a much more viable means of transportation. That doesn’t means there’s no horses! Connor still jumps on a horse to cover the large distance between the camp and the fortress. Josh also talked about runners, the people who try and sound the alarm and warn your target of your prescence, then nicely executed him with that rather beautiful tomahawk. A quick demonstration of how easily distractions work in aiding a more stealthy approach to your target and that was the first demo complete!
The second demo was seen at Sony’s E3 conference and that is the exciting concept of Naval combat. Josh informs us that you can take full control of the ship, have 360 degree camera control, and access to a range of weapons. To demonstrate, he sails a boat into the rapidly changing sea, and utilises a few weapons, including the ships main cannons that aim to sink other ships, a cannon which is much more precise and can deal huge amounts of damage, and of course the Chain shots which he uses to take out the ship’s masts and enables Connor to board the enemy ship.
Then the final demo emerged; Boston 1775. This was an opportune moment to show how the evasive techniques have adapted and changed. Firstly, I was impressed by the moving hay bales on the back of the NPC’s carts, and how you can assassinate from it, maybe because it looked like so much fun! Josh then moved on to complete a side-mission to help a woman get her husband from the Red-Coats. Connor is now able to use buildings as cover, and uses the woman to gain the guards attention, unaware that he was walking to his death. Connor then utilises the Rope Sling as a distraction for the other guards, and sneaks past to free the husband. Now, he is no longer incognito, so Josh shows us how it is easier to blend within the crowds, and how you can use your surroundings to assassinate guards, by driving a Red-Coats head through a pitchfork. We are shown that Connor can use open windows as a means of escape, by running through an unsuspecting lady’s house. We are also shown that your fellow assassins can now be summoned in disguises to allow passage through guarded sections, pretending to have Connor as a prisoner. To end the demo, Josh grabs a bayonet and drives it through a couple of guards on a boat, pushing the third overboard, then climbing the mast to show us that the game still has vast landscapes to explore.
Overall it was a great day, and watching the footage made me run to the game shop and pre-order the game, and free pizza is always a plus! I also got to meet Josh Winward and Andrien Gbinigie (@EscoBlades), Microsoft Xbox MVP, Deputy Editor for XboxGameZone and Machinima Partner & Director.
I’m really excited, so I better finish off Revelations quick! Release date is October 31st 2012.
Okay so the Ubisoft conference has just ended at E3 and we’ve got some awesome things coming. The highlights for me are Assassin’s Creed 3 and the new game, Watch Dogs. Also, new Spinter Cell and Farcry 3 to come, plus some new shiny stuff for the Wii-U.
Assassin’s Creed 3 looks super sexy. Timeframe-wise we’re in the American Civil War era, so lots of wilderness and snow and wild animals, plus you get to run through the tree tops. How kool is that. Have a look at the video.[youtube http://youtu.be/gZrklEy9ohQ?hd=1]
Then we have a completely new IP called Watch Dogs. Personally I think the name is a bit lack lustre, but I’m willing to forgive if it’s as awesome all the way through as what they’ve just shown us. Have a look.[youtube http://youtu.be/0dTOnyp58NM?hd=1]
Now I’m waiting for the Sony conference, but have a look at the whole of the Ubisoft presentation for yourself. (Jump to the 18min mark for the beginning)[youtube http://youtu.be/aKRWubusKBU?t=18m]