I promised poor Donna that I would write a post umpteen days ago about Botanicula; the truth is, I haven’t finished the game yet. I started it when I was visiting family – and things got busy. My grandfather was ill. So first it was I-has-a-sad (he’s much better, don’t worry) and then it was I-has-a-new-job and then it was – honestly I am just a horrible person and I have no excuses.
So here’s a review for an entirely different game!
Most of Lollipop Chainsaw was lost on me. By “most”, I mean boobs. I am unfortunately straight as a plank, and could not appreciate the eye-candy laid out (heh. heh.) before me. It was designed by the flashy exuberant sexy-obsessed Suda51 (Goichi Suda), of Shadows of the Damned and No More Heroes fame, and James Gunn (PG Porn), and was originally written in Japanese – as an English-speaking straight girl, I am entirely not the audience for this game.
Here are the things that didn’t get lost in translation:
1) The zombies actually talk. OMG! And everything they say is amusing. Congratulations to all concerned: translators and scriptwriters both.
2) Juliet is such a sweetheart. And her voice actress is amazing. Really spot-on.
3) Zombie concepts were so good! I loved the fact that different bosses got different levels based around different musical styles.
4) The music for this game includes The Human League, which, given my obsession with New Wave, means the game gets one billion bonus points. Also, Jimmy Urine is involved, and don’t you even start dissing MSI. The first guy I ever fell in love with introduced me to them – I will always be a fan.
The sentient A.I. I live with – slash my other 1/2 – reports that the fighting system is complex enough to warrant replay in the harder difficulties. (I suspect this translates from straight man into “SO MANY BIKINIS,” but I digress.)
Plus, you get to kick righteous ass with a sparkly chainsaw. Alas that you can’t choose what flavour of kawaii decorates your gore in the US version, but I thought the pink hearts were a nice touch.
I thought the story was a little short, and the graphics weren’t really up to par. Seriously, loves, you can do better; I know you can, because I played Shadows of the Damned a few months back. Sentient A.I. defended the length of the storyline (“BIKINIS”), and the graphics were playable (unlike the E3 gameplay preview for Dishonoured, wtf, welcome to 2004) – so I’m going to give it a 7/10 for people uninterested in boob physics, and an 8.5/10 for those who get the upskirt trophy without knowing there is one.
~ Alice M.