Preview Time! – Ni No Kuni : Wrath of the White Witch (PS3)
Studio Ghibli has stepped back into the game developing scene (the last time being back in 2003 with Garakuda Studios to make Magic Pengel). This time around they’re working with Level5 studios, famous for the Professor Layton series, to create Ni No Kuni : Wrath of the White Witch, a J-RPG exclusive to the Playstation3 and released in the UK later this month.
The game is set in the magical world of Ni No Kuni and revolves around thirteen year old Oliver who, along with a fairy called Drippy, travel across the enchanting world in order to save Oliver’s mother. Along the way Oliver will meet new team members; all with their own set of special skills.
The demo was released on the PSN back in December, containing two sections that give players a glimpse into the games wonderful gameplay.
There’s ‘The Deep Dark wood – An errand for old father Oak’ which shows of the over-world with its eagle-eyed view of the map , beautiful wide open landscapes and monster sprites roaming across the land. The over-world seems reminiscent of Dragon Quest 8, (which is no surprise as both games are developed by Level5 Studios). The part of the demo also shows you how players will interact with NPCs and how the locket mechanic works and how spells work outside of battle.
Next there’s ‘ The mountain of Fire – Eruption interruption!’ which takes place later in the game. This part is a time trial in which you have to navigate Oliver up to the top of an active volcano in under 3 minutes whilst manoeuvring along the tiny pathways on the volcanoes side and dodging sudden bursts of lava from the wall.This part also introduces the villain for, Shadar ; an evil wizard with a deadly power that can corrupt a person’s heart.
Both parts contain a boss battles that make use of an interesting battle system that fuses real-time and turn based components.You can battle as Oliver, or any of the familiars that he acquires through out the game; other members of your party will act off their own initiative using their own familiars, or you can either give them an order to act in a certain way, or control them directly, leaving control of Oliver up to the AI.
Before this preview ends I do have a few gripes about the demo, both are minor complaints though. I found the English voice acting to be rather annoying, but not completely terrible. Plus there’s always the option to use the Japanese voices with English subtitles which is a nice addition. Unfortunately that’s the other problem I came across; Drippy with the English voice acting has rather thick accent and they try to recreate this with the written dialogue. It can be annoying to read; especially if you have the Japanese voice acting on.
In the end I found the Ni No Kuni demo to be fantastic, an amazing glimpse into what I hope will be a wonderful game. I have high hopes for the full version, which will be in stores on the 1st Febuary.