Tim Schafer Gets a Million Bucks in a Day
Via Kickstarter (where I helped fund the project).
Tim Schafer makes adventure games. Games like these:
The problem is, most publishers think adventure games are unmarketable, unsellable – in short, not worth making. Well, Tim disagrees. So he started a Kickstarter project to fund a new adventure game and cut out publishers entirely:
It earned upwards of a million dollars in 24 hours, breezing right past its funding goal of $400k.
Why is this a big deal? Well, because if this works it’ll go some way towards proving that publishers are getting edged out of the game industry; customers can interact directly with studios and fund the projects they actually want to buy. It’s too early to tell for certain.
I’m just really stoked to get a new adventure game. Something like Grim Fandago, if at all possible.
~ Alice M.
The project will be open for funding until March, so you still have time to take part.