Shadowrun with a new player

We added a player to our Shadowrun game this weekend; a friend who had migrated from out of state to be with his long distance lady that I knew from a forum or two. They both came over early, had dinner with my husband and I, and we got to know them a little better. We’d met the player before, but this was the first time interacting with them as a couple, which is sort of important to us as we have few married or otherwise committed friends who share our interests and are tolerable human beings; we know other married  or ‘serious’ geek couples, but they tend to be the worst kind that gravitate to each other and make each other worse, not better.

The lady was something of a geek herself, but she is low key and not very active. She’d gamed with her significant other but not much else, and had neither the time or really the enthusiasm to join the game, so she simply came to dinner to meet and greet her boyfriend’s friends. This bodes well for him — it means she’s willing to let him have his life and she have hers separate from each other when need be, but doesn’t talk down to us or to him for these nerdy interests.

So we had a nice, home cooked meal (I prepared lemon chicken with sweet and sour stir fried turnips and carrots), talked extensively about life and work and nerdness, and little before game was about to start, she excused herself and went her way.  We helped him finish his character while we waited for the others to show up at our new time (eight o’clock) and settled in for what turned out to be a very productive game.

I think our new friend will work out well with us. He kept up with our jokes, tolerated that most of the group brought laptops and set them up (we have a very tech heavy group — and many use netbooks to handle character information and/or sourcebooks) and I think both starting earlier and adding a new player helped them be more alert and on better behaviour in general. We’ve had problems with the computers being a distraction in the past (and I should never have given them the code to my wireless router) but we’ve all had our distraction slip-ups.

Our new player kept up, RPed accordingly and while he’s a very straight-laced character in a group that’s a little wild, I think things will work out okay. We made our pick up, headed out and had a stop off in Salish country (for those who have an idea of what that means) and then found our that our Rigger pilot got hijacked while in a deal and half our cargo was being demanded as tribute. We don’t even know what the cargo IS; it’s in a briefcase that’s attached to the write of a young elf Rat Shaman on his vision quest — a total non-combatant! We don’t have the key to the cuffs, to the briefcase, nothing.

It’s gonna be a very interesting session! We’ll be playing again in two weeks – next week is our Iron Kingdoms game. Our new player won’t be in that game (it’s too established to really bring anybody new in) but I think once it’s wrapped we’ll be able to integrate him more thoroughly into our other games if he decides he wants to.

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